#1, I wanted to try and get a one point perspective going and try to break away from the 2 dimensions usually associated with computers, wallpapers and what I have seen from the pattern maker patterns so far. Hopefully it will stand out as being a bit different because of this. It's loosely inspired by the retro game asteroids, but I what I wanted initially is a random shape with each of the vertexs having a line going back to the one point.
#2, I want to try and get more of an organic flowing wallpaper out of the computer utilising the bezier curves function of processing.
#3, is actually inspired by a doodle I had sitting around where I had created gradients in a math book using only the squares of the grid paper. What I think could be quite interesting is if each little square were a different colour and moved around like a snake leaving a trail of colour behind it and if one path crosses another the colours mix. It could be interesting to see what kind of patterns the computer would create randomly.
4 is inspired some Maori weaving, by simply using triangles and a simple pattern I think it has created quite and effective wallpaper. Although no immediately recognizable there is actually a pattern I made up, with the top row only having two different colours, the second row having three which gradually change from one to another, the third row having four which change, the fourth having five etc... and back down until nothing. It's quite a powerful and simple pattern which I probably would like to develop further the most out of the concepts I have here.
In terms of what I'm going to do to continue to develop my ideas, I'm not entirely sure as I want to continue to experiment with processing and see what I and the computer can make and see where that leads me.
I have a few things that I would like to have an attempt at nest week and before it's all due:
- Something organic
- Something which grows on its own
- I want to use randomness to create my images to make the computer do the work and to make it more complex.
- Use some of the filter methods, try and create depth of field using filter(BLUR);
- Test out some of the pixel classes hopefully to get some interesting results.
- Use gradients and layers to further make the images complex.
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